
Our network, not part of your package


Free, Starter, Booster or Impact — or talk to our team if your scope is bigger.
Assets, keys and your game briefing — or just use what's already on your Game Page.
Press, keys, social media and creators coordinated around your launch window.
Performance report and recommended next steps.


One-time price, no subscription — built for studios with one launch date to nail.
| Option | Option | Option | Option | |
|---|---|---|---|---|
| Press Release | — | 1 send + follow-up (1 language) · estimated range 3-5 pickups | 2 sends + follow-up (2 languages) · estimated range 8-12 pickups | 4 sends + follow-up (3 languages) · estimated range 15-20 pickups |
| Dedicated Article | 1 article (subject to approval) | 1 article (2 languages) | 1 article (4 languages) | 2 articles (6 languages) |
| Key Distribution (system) | 5 keys | 25 keys | 100 keys · 2 platforms | 300 keys · 3 platforms |
| Game Page | 1 page | 1 page | 1 page | 1 featured page |
| Push Notification | — | 1 push (with link) | 2 pushes (with link) | 3 pushes (with link) |
| MGN Social Media | 1 static post | 1 static post | 1 static + 1 carousel | 1 static + 1 carousel + 1 with video |
Prices benchmarked against real closed deals and against buying the same content separately.
Once your launch package ends, you'll get an offer to subscribe to an Agency plan — Press Kit, Indie Wall and the rest of our catalog stay available at a subscriber discount.
Pulled from our real creator marketplace, matched to your genre — not a fixed public list.
Multiple titles, market expansion and a bigger creator all add to the same total — the same math that closes deals worth thousands, just transparent.
Getting close to or above $1,250? From there, we formalize terms, contracts and dates with our team — the number you see here is the real starting point of that conversation, not a loose estimate.